Directx 10 vista crfxfnm




















However, in order to guide you in the right direction; I will need some more information. Please help me by answering the questions mentioned below. Did you get any error message? Did you install service pack 1 on your computer? Are you facing the issue while downloading or installing? In-order to install DirectX Make sure that Service pack 1 installed on your computer. To get DirectX installed, try right clicking on the install file and select "run as administrator".

Perform SFC scan and check the issue status. How to use the System File Checker tool to troubleshoot missing or corrupted system files on Windows Vista or on Windows 7. I have been testing with DX10 to, but continued working with DX9 cause the emulation is really slow. I need a new graphic adapter so i'm also waiting for the day ati releases the first DX10 compactible card :. Its new, so i guess it will be expensive As always ATI and nVidia will launch the high end models first.

Slower less expensive models will follow. Unfortunately it seems that Intel will not provide D3D10 driver for it until Vista is ready.

But the users of your software will face the same problem. Vista supports any former DirectX Interface. There are some limitations on the 64 bit version but Direct3D 9 will be fine there too. If you want to support a wider range of techniques fixed function to Shader Model 4 in your application you will need some kind of engine abstraction that uses both versions of the API.

Graphics cards have nothing to do with your processor. If the card fits in your pc it should work. If intell graphic cards would only work on intell based systems they would loose a lot of customers cause most gamers use AMD. If the intell DX10 compactible card will be low budget i hope they work on AMD cause i have amd myself and a low budget for these kinda things :.

Intel does not build discreet graphics cards. There solutions are always part of the chipset. This will limit them to Intel CPUs. I'm going to be buying a new computer next week but if the truth turns out to be particularly bad, I might just wait another year Thanks for the speedy answer, Richard! So correct me if I'm wrong after reading your response and other places around the net , since I need to be absolutely clear on this before I decide to put off getting a computer for another year.

To factor a few reality factors in A few months? A year? Or more like ? Oh and if possible, what do you mean by running any application at 'realtime speeds'? Could that still mean I can still run them at decent fps speeds or so? Games that depend entirely on Direct3D 10 will not run on your machine if you do not have a Direct3D 10 capable card.

However, all games that are currently intending to use Direct3D 10 will also have a fallback mode of working with Direct3D 9. I would expect that will be the case for the next couple of years as D3Dcapable cards make their way into the gaming communities. There is nothing about Windows Vista the OS that is dependent on Direct3D 10, so I don't necessarily encourage you to wait another year.

Modern computers specifically those that use the PCIx bus can be upgraded to a Direct3D compliant graphics card once they are available. David, just a little correction. However, now that you guys are saying all that you are about DX10 and how it will make every game run faster once I upgrade to a new card, that's just not going to fly : So I suppose I'll just have to wait until the first Directx 10 compliant cards are out.

And to boost it, Microsoft decided to release DirectX, a collection of APIs focused on simplifying the work of developers in everything that has to do with videos and video games.

And in , DirectX 10 was released for Windows Vista, although it was also later adopted by Windows 7. It corrected some limitations and flaws present in the previous version, DirectX 9 , as well as the performance problems caused by certain processes that generated bottlenecks when it came to processing data, as well as introducing some new features:. This new version meant a substantial change to how new video games were conceived although it soon became outdated in with the arrival of DirectX 11, and obviously even more so in with the release of DirectX 12 for Xbox One and Windows



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